[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="27_g23_goldenboat_pass",screenadapt="coverall")] [playMusic(intro="$nervous_intro", key="$nervous_loop",fadetime=3, volume=0.8)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [PlaySound(key="$rungeneral", volume=0.6)] [delay(time=1)] [PlaySound(key="$d_avg_fish_howl")] [Character(name="avg_npc_457_1#1$1",name2="avg_npc_457_1#1$1",fadetime=1)] [delay(time=1.5)] [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]啧,越往深处走,恐鱼的数量越多。 [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]如果不能快些会合......会很危险。 [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]...... [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]老师......我要怎么......才能像她们一样...... [Dialog] [character(fadetime=0)] [delay(time=2)] [dialog] [character(name="char_empty")] [characteraction(name="middle", type="move", ypos=300, fadetime=0,block=true)] [Character(name="avg_npc_452_1#1$1",fadetime=0.4)] [characteraction(name="middle", type="move", ypos=-300, fadetime=0.4,block=true)] [CameraShake(duration=1, xstrength=10, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$bodyfalldown1", volume=1)] [delay(time=1)] [name="???"]......嘎...... [Character(name="avg_4009_irene_1#2$1")] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="审判官艾丽妮"]海嗣......?! [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"](是在甲板上见到的那只,那个猎人的一击居然没对它造成一点伤害......?!) [Character(name="avg_npc_452_1#1$1")] [name="???"]...... [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"](......会怎么攻击?四肢?啃咬?) [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"](不,手炮,我必须拉开距离,我——) [Character(name="avg_npc_452_1#1$1")] [name="???"]...... [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]......等等。 [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]等等,等等!你腰间的,你挂着什么?! [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]你为什么会......你难道是......! [Character(name="avg_npc_452_1#1$1")] [name="???"]嗷啊啊啊啊——! [dialog] [character] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.4)] [PlaySound(key="$d_avg_attack_heavy", volume=1)] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [character] [CameraShake(duration=0.1, xstrength=0, ystrength=0, vibrato=0, randomness=0, fadeout=true, block=true)] [character(name="char_empty")] [characteraction(name="middle", type="move",xpos=-200,fadetime=0, block=true)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$swordtsing1", volume=1)] [PlaySound(key="$d_avg_clothmovement", volume=0.9)] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [Character(name="avg_4009_irene_1#4$1",fadetime=0.5)] [characteraction(name="middle", type="move",xpos=300, fadetime=0.7, block=true)] [delay(time=1.5)] [name="审判官艾丽妮"]呃!咳咳——咳咳—— [name="审判官艾丽妮"](这个力度——!幸好挡下了——!) [character(fadetime=0)] [Character(name="avg_npc_452_1#1$1")] [name="???"]......伊...... [name="???"]...... [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]你想说什么吗?怪物! [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]我不会......也不可以在这里倒下! [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]我是,伊比利亚的审判官! [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g19_lighthouse_front",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_npc_183")] [name="大审判官达里奥"]......咳。 [Character(name="avg_npc_183")] [name="大审判官达里奥"]烧毁溟痕花费了太多时间。 [Character(name="avg_npc_183")] [name="大审判官达里奥"]......并不乐观。 [dialog] [character(fadetime=0)] [PlaySound(key="$d_avg_fish_howl")] [Character(name="avg_npc_457_1#1$1",name2="avg_npc_457_1#1$1",fadetime=1)] [delay(time=1.5)] [name="恐鱼"](成群的窸窣声) [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g20_lighthouse_core",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Character(name="avg_4042_lumen_1#7$1")] [name="乔迪"](从这里可以看见下面的情况......) [Character(name="avg_4042_lumen_1#10$1")] [name="乔迪"]已经几个小时了?大审判官阁下......还能坚持得住吗? [Character(name="avg_4042_lumen_1#7$1")] [name="乔迪"]我......如果我......不,别想这些,乔迪,注意力集中点! [Character(name="avg_4042_lumen_1#7$1")] [name="乔迪"]审判庭......快啊...... [Dialog] [stopmusic(fadetime=3)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [character(fadetime=0)] [Background(image="27_g22_goldenboat_hall",screenadapt="coverall")] [PlayMusic(intro="$exciting_intro", key="$exciting_loop", volume=0.8, crossfade=1, delay=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [delay(time=1)] [Character(name="avg_1023_ghost2_1#1$1")] [Character(fadetime=0)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [PlaySound(key="$e_atk_saw_n_1", volume=0.5)] [PlaySound(key="$e_atk_saw_n_1", volume=1)] [PlaySound(key="$e_atk_saw_n_2", volume=1)] [CameraShake(duration=0.5, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Character(name="avg_npc_458_1#1$1")] [delay(time=0.51)] [PlaySound(key="$d_avg_fish_howl")] [character(fadetime=1)] [delay(time=1)] [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]怎么了,就这样而已? [Character(name="avg_npc_458_1#1$1")] [name="海嗣"]......嘎......嗷...... [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]听啊,你的同伙们已经在发出哀嚎。盐风城的那朵小花至少有些美感,可你呢? [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]作为睡醒后的第一堂舞蹈课,实在乏味。 [Character(name="avg_npc_458_1#1$1")] [name="海嗣"]嘎......! [dialog] [Character(name="char_263_skadi#8")] [name="斯卡蒂"]它要逃了! [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]我去追,你去找那个伊比利亚的小鸟。 [Character(name="char_263_skadi#4")] [name="斯卡蒂"]你现在感觉如何? [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]好得很,记忆就像星海坠下的瀑布。还需要花点时间才能看见自己的全貌。 [Character(name="avg_1023_ghost2_1#5$1")] [name="幽灵鲨"]不过稍有些喘不过气的,就是回想起这些年的事情,有些让人很不好意思。 [Character(name="char_263_skadi#2")] [name="斯卡蒂"]......你的状态还不稳定,我去。 [Character(name="avg_1023_ghost2_1#7$1")] [name="幽灵鲨"]怎么,要和我抢猎物? [Character(name="char_263_skadi#2")] [name="斯卡蒂"]它会想办法逃进海里。 [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]它当然会,但是,它刚才明显不是因为打不过我们而选择逃跑。 [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]它发现了什么? [Character(name="char_263_skadi#2")] [name="斯卡蒂"]我们没时间—— [dialog] [character(fadetime=0)] [Blocker(a=1,r=1, g=1, b=1, fadetime=0.1, block=true)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [PlaySound(key="$d_sp_ballista")] [PlaySound(key="$d_avg_rockfall", volume=1)] [Blocker(a=0,r=0, g=0, a=0, fadetime=2, block=false)] [delay(time=2)] [PlaySound(key="$rungeneral", volume=1)] [Character(name="avg_npc_452_1#1$1",fadetime=1)] [delay(time=1)] [name="???"]...... [dialog] [character(fadetime=0)] [PlaySound(key="$rungeneral", volume=0.9)] [Character(name="avg_4009_irene_1#4$1",fadetime=1)] [delay(time=1)] [name="审判官艾丽妮"]咳咳......咳咳......!还是没能控制好手炮! [name="审判官艾丽妮"]别跑,你究竟—— [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]——嗯?深海猎人? [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]早啊,艾丽妮。很高兴你又给我们带来了一只猎物。 [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]......你喊我艾丽妮?你......你恢复记忆了? [Character(name="avg_1023_ghost2_1#7$1")] [name="幽灵鲨"]还不能完全这么说,但我现在确实状态极佳,心情愉悦。 [Character(name="char_263_skadi#2")] [name="斯卡蒂"]不是说这些的时候。 [Character(name="char_263_skadi#2")] [name="斯卡蒂"]这一只,是甲板上那只。它的反应速度连二队长的刺击都能避开。 [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]真厉害,面对这样的对手,你竟然能毫发无伤地把它驱赶到我们身边,我该夸夸你,艾丽妮。 [Character(name="avg_4009_irene_1#7$1")] [name="审判官艾丽妮"]不,并不是我驱赶它的结果,它几乎没有发动过攻击——哪怕现在。 [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]是啊......我还以为像这样漏洞百出地聊聊天,它就按捺不住袭击的欲望了。 [Character(name="avg_npc_452_1#1$1")] [name="???"]...... [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]您的朋友刚刚离场,现在追上去还不算太晚。 [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]还是说,您也是个和平主义者? [Dialog] [stopmusic(fadetime=3)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g23_goldenboat_pass",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlayMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.8, crossfade=1, delay=0.5)] [PlaySound(key="$d_gen_walk_n")] [Character(name="avg_474_gladiia_1#1",fadetime=1)] [delay(time=1)] [name="歌蕾蒂娅"]...... [dialog] [ShowItem(image="item_act27_1", fadestyle="horiz_expand_center", fadetime=0.5, offsetx=0, width=200)] [delay(time=1)] [hideitem] [delay(time=1)] [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"](卡西米尔,斯卡蒂曾经落脚的内陆国家。广袤的草原与林地,骑士之国。) [Character(name="avg_474_gladiia_1#1")] [name="歌蕾蒂娅"](骑士......) [Dialog] [character(fadetime=0)] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(fadetime=0)] [PlaySound(key="$tactfulboost", volume=1)] [Background(image="27_g19_lighthouse_front",screenadapt="coverall")] [Character(name="avg_npc_448_1#1$1")] [cameraEffect(effect="Grayscale", keep=true, amount=1, fadetime=0)] [Blocker(a=0, fadetime=0.5, block=true)] [delay(time=1)] [Dialog] [Blocker(a=1, initr=2, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(fadetime=0)] [Background(image="27_g23_goldenboat_pass",screenadapt="coverall")] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [Character(name="avg_474_gladiia_1#5")] [Blocker(a=0, fadetime=0.5, block=true)] [name="歌蕾蒂娅"]......是偶然吗?还是有什么东西,吸引着他? [Character(name="avg_474_gladiia_1#5")] [name="歌蕾蒂娅"]这艘船,布雷奥甘,你想给家乡留下什么?你把答案藏在了哪儿? [Character(name="avg_474_gladiia_1#5")] [name="歌蕾蒂娅"]......唔。 [dialog] [character(fadetime=0)] [dialog] [character(fadetime=0)] [Character(name="avg_npc_457_1#1$1",blackstart=0.6,blackend=0.9)] [delay(time=1.5)] [Character(name="avg_474_gladiia_1#2")] [name="歌蕾蒂娅"](恐鱼的尸骸?不光如此......) [Character(name="avg_474_gladiia_1#2")] [name="歌蕾蒂娅"](干净利落的伤口,这些恐鱼甚至没有反抗的迹象。气味混杂在一起,这里的空气过于混浊。) [Character(name="avg_474_gladiia_1#2")] [name="歌蕾蒂娅"](这艘船上......还有什么?) [Dialog] [stopmusic(fadetime=3)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g22_goldenboat_hall",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlayMusic(intro="$batmeeting_intro", key="$batmeeting_loop", volume=0.8, crossfade=1, delay=0.5)] [Character(name="avg_npc_452_1#1$1")] [name="???"]—— [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]你腰间的腰带和怀表毫无疑问属于人类,而且是伊比利亚的制式! [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]你究竟是什么?! [Character(name="avg_npc_452_1#1$1")] [name="???"]...... [Character(name="avg_1023_ghost2_1#10$1")] [name="幽灵鲨"]它在拖延时间。 [Character(name="char_263_skadi#8")] [name="斯卡蒂"]等另一只回到海里,会很麻烦。 [Character(name="avg_npc_452_1#1$1")] [name="???"]...... [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]还是不打算发起攻击吗......真是消极的舞伴。 [Character(name="avg_1023_ghost2_1#1$1")] [name="幽灵鲨"]斯卡蒂,配合我。 [Character(name="char_263_skadi#8")] [name="斯卡蒂"]好。 [character(fadetime=0)] [dialog] [Character(name="avg_1023_ghost2_1#1$1",name2="char_263_skadi#8")] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [PlaySound(key="$e_atk_saw_n_1", volume=1)] [PlaySound(key="$e_atk_saw_n_1", volume=1)] [PlaySound(key="$e_atk_saw_n_2", volume=1)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=0.51)] [Blocker(a=0.5, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.9)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [delay(time=1)] [Character(name="avg_npc_452_1#1$1")] [PlaySound(key="$d_avg_bone_rub", volume=0.9)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="???"]——咕! [character] [dialog] [character(name="char_empty")] [characteraction(name="middle", type="move",xpos=200,fadetime=0, block=true)] [delay(time=0.51)] [PlaySound(key="$d_avg_clothmovement", volume=0.9)] [Character(name="avg_npc_452_1#1$1",fadetime=1)] [characteraction(name="middle", type="jump",xpos=-200, fadetime=0.4, block=true)] [delay(time=1)] [Character(name="avg_npc_452_1#1$1")] [name="???"]......咕......咕啊啊啊......咕...... [Character(name="avg_1023_ghost2_1#5$1")] [name="幽灵鲨"]我们都砍伤它了哎,它再不还手,我都替它觉得委屈。 [Character(name="char_263_skadi#8")] [name="斯卡蒂"]......不对! [Character(name="char_263_skadi#8")] [name="斯卡蒂"]它不是在给同伴拖延时间! [dialog] [character(fadetime=0)] [stopmusic(fadetime=0.5)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="谁在玷污我的伊比利亚?无礼之徒......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle] [PlaySound(key="$bigbell")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=1)] [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]钟、钟声?!什么? [Character(name="avg_npc_452_1#1$1")] [name="???"](刺耳的尖啸)——! [dialog] [PlaySound(key="$d_avg_clothmovement", volume=0.9)] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [characteraction(name="middle", type="move", ypos=600, fadetime=0.5,block=true)] [character(fadetime=0.5)] [delay(time=1)] [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)] [character(fadetime=0)] [Image(image="27_i32",xScale=1, yScale=1,x=-70, y=40)] [ImageTween(xScaleTo=0.8, yScaleTo=0.8, duration=40,xTo=0, yTo=0,block=false)] [PlaySound(key="$bigbell")] [PlayMusic(intro="$calamity_intro", key="$calamity_loop", volume=0.8, crossfade=1, delay=0.5)] [Blocker(a=0, fadetime=0.5, block=true)] [Delay(time=0.51)] 钟声回荡在空无一人的黄金大厅。 大厅的灯光一一闪烁,在三人分神的瞬间,海嗣落在了王座的方位。 王座。 这艘伊比利亚的大船上,竟然有一座王座。傲慢的结晶,权力的果实,愚昧文明的帮凶。 [name="幽灵鲨"]它就像...... 幽灵鲨没有继续说下去,因为她自己也觉得这太过荒谬。 它头戴王冠,披着与帘幕同样的颜色。它静静半跪在王座一旁,看得出,它是王座最亲昵的对象。 像是旧日的王后与近臣,侍奉着伊比利亚黄金的太阳。 从王座后走出一个人。 艾丽妮将提灯举过头顶,想要照亮阴影,提前看见那人的全貌。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Image] [Blocker(a=0, fadetime=2, block=true)] [PlaySound(key="$d_gen_walk_n")] [Character(name="avg_npc_446_1#7$1",fadetime=2)] [delay(time=3)] [name="海嗣?"]为什么,要踏上,我的船? [name="海嗣?"]咳咳......咳咳咳......啐。 [Character(name="avg_npc_446_1#7$1")] [name="海嗣?"]......回答我,回答,伟大的,阿方索,你们是来做什么的? [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]为什么,要打破寂静,来找这艘几十年,无人问津的,“我的伊比利亚”? [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]就从你开始,回答,旧伊比利亚人。 [Character(name="avg_4009_irene_1#2$1")] [name="审判官艾丽妮"]—— [dialog] 艾丽妮不可置信。 她见过海嗣的那张脸。在这样的年纪成为审判官,她少不了勤勉学习。熟读经卷,铭记历史,让信条成为力量。 这个海嗣自称阿方索? 它自称是伊比利亚最伟大的船长? [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]——你,你不可能是这艘船的船长!怪物! [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]六十年前的阿方索船长就已经年近半百,你的模样甚至比那时的英雄还要年轻! [dialog] [character(fadetime=0)] 艾丽妮知道自己在动摇。但她不能这么软弱。 她条件反射般提起了灯,如同她的长官。 [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]卸下你的伪装!海嗣! [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]...... [Character(name="avg_npc_452_1#1$1")] [name="???"]...... [dialog] [character(fadetime=0)] 灯火摇曳。比起金色大厅的光芒,审判官手里的微小灯火,反而更吻合失落一词的含义。 黄金的时代。 “海嗣”在凝视艾丽妮片刻后,不屑地转过头,微微轻蹭“阿方索”早已非人的那只胳膊。 沉默短暂地笼罩在英雄的四周。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]......“海嗣”?坏称呼。 [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]旧伊比利亚人,告诉我你的名字。 [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]伊比利亚审判官,艾丽妮。 [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]“旧伊比利亚”,可笑。我不容许你玷污伊比利亚的名誉,我会—— [Character(name="avg_npc_446_1#3$1")] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="船长阿方索"]你胆敢用这种语气和我说话?! [Character(name="avg_npc_452_1#1$1")] [name="???"](打断说话声的尖啸)—— [Character(name="avg_4009_irene_1#4$1")] [CameraShake(duration=0.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="审判官艾丽妮"]呃! [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]在我们焚烧维多利亚的舰队,把狮王的荣誉扔进湖底的时候,你在哪里? [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]在我亲手把船载的赤金铺满整座盐风城的时候,你在哪里? [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]在军团大阵像黑云一样遮蔽莱塔尼亚的晨曦时,你又在哪里? [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]你—— [Character(name="avg_npc_446_1#2$1")] [name="船长阿方索"](剧烈的咳嗽)咳咳咳——咳咳,啐,呸。 [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]我是阿方索,旧伊比利亚的公爵,大舰队的总指挥,斯图提斐拉号的船长,我自己的王。你呢?不值一提的审判官,你胆敢质疑我? [Character(name="avg_npc_452_1#1$1")] [name="???"]......(不满地微微摇头) [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]无知的国教会已经跨过大海找到我啦,难道要我夸夸你吗? [name="船长阿方索"]回去吧,无论你们怎么来的。“愚人号”不欢迎你们。加西亚......我的好大副,别和她们计较。 [name="船长阿方索"]你流的血,她们很快就会千倍奉还。还给这片海。 [Character(name="avg_npc_452_1#1$1")] [name="大副"]啊......(点头) [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]侮辱审判庭在伊比利亚是重罪。 [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]......你听不懂我说的话吗?离开。这艘船上的人已经死绝了,旧伊比利亚人。 [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"](咆哮)我们付出这么多的代价——!! [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]...... [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]——不是来征求,你的同意的......! [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]聒噪......再一次见到国教会的人,让我更加讨厌...... [name="船长阿方索"]重罪?连面对懦弱的王族都无可奈何的国教会吗?哈。 [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]...... [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]你......如果你真的是从旧伊比利亚来的,那么现在,国教会的教宗是谁?卡门吗? [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]......!你知道圣徒阁下的名字...... [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]圣徒?圣徒......噗。 [Character(name="avg_npc_446_1#10$1")] [name="船长阿方索"]哈哈,圣徒?哈哈哈! [Character(name="avg_4009_irene_1#4$1")] [name="审判官艾丽妮"]你、你笑什么?! [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]他不害臊吗?他难道连成为教宗的勇气都没有吗? [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]难怪你们花了六十年才找到这里,看来灾难让旧伊比利亚懦弱。 [Character(name="avg_npc_446_1#9$1")] [name="船长阿方索"]......但是,无妨。老船医在变成珊瑚前,和我推测过旧伊比利亚的现状,我谈论过很多可能......我早猜到了。 [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]现在,你们所踩踏的地板,这座一尘不染的金色大厅,这里才是我的记忆里的祖国。 [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]这里才是伊比利亚!而你嘴里的国度狭隘至极,只有你愿意看见和了解的那部分,啐。 [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]曾几何时敢横跨内陆的国家已经如此懦弱了吗?懦弱到你们花了六十多年,才找到我这里? [dialog] [PlaySound(key="$d_avg_footstep_stonestep", volume=0.6)] [character] 阿方索走下台阶。 艾丽妮向后退了一步。手中的提灯一阵摇曳。 [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]......那么,为什么还有两个阿戈尔人?我的伊比利亚不欢迎阿戈尔。 [Character(name="avg_1023_ghost2_1#14$1")] [name="幽灵鲨"]无意冒犯,船长先生,我们只是追杀一些令人作呕的怪物,将您和您的大副和它们混淆了罢了。 [Character(name="char_263_skadi#8")] [name="斯卡蒂"]......你是怎么在这里活得这么久的? [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]你可问到点子上了,阿戈尔蠢货。我和它的狩猎游戏持续了很久很久,今天,或者是明天,本该是收获的日子。 [Character(name="avg_npc_446_1#7$1")] [name="船长阿方索"]可你们赶走了我的猎物,我们又得靠那些—— [Character(name="avg_npc_446_1#4$1")] [name="船长阿方索"]——不,等等......等等! [Character(name="char_263_skadi#2")] [name="斯卡蒂"]......? [Character(name="avg_npc_446_1#4$1")] [name="船长阿方索"]你......你不是阿戈尔人。不止是阿戈尔人!你们都不是! [Character(name="avg_npc_446_1#1$1")] [name="船长阿方索"]你叫什么? [Character(name="char_263_skadi#2")] [name="斯卡蒂"]......斯卡蒂。 [Character(name="avg_npc_446_1#2$1")] [name="船长阿方索"]不。不不不不,阿戈尔人,别骗我,我们被囚禁在这艘船上几十年,但我们不傻。 [Character(name="avg_npc_446_1#4$1")] [name="船长阿方索"]它们叫你,Ishar-mla。 [stopmusic(fadetime=3)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character(fadetime=0)] [Background(image="27_g25_goldenboat_core",screenadapt="coverall")] [playMusic(intro="$plot_intro", key="$plot_loop",fadetime=3, volume=0.8)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$bigbell")] [delay(time=1)] [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]......听见钟声了吗,乌尔比安? [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]这艘船还有能动的部分,真是个奇迹。 [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]在这儿,钟声意味着狩猎的开始。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]谁是猎人?谁是猎物? [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]海洋的子民不在乎这些,如果他们把那位阿方索认定为同胞——虚弱的同胞,他们甚至愿意主动献上部分血肉,确保强大个体的存活。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]...... [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]有一个猎人向这里来了。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]歌蕾蒂娅。她太敏锐了,陆地上学来的伎俩管用不了太久,很快她就会发现我。 [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]你打算怎么办? [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]你打算怎么办? [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]反问我吗?我......我挺想看看你的选择,乌尔比安。 [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]我曾经以为自己不会再对深海猎人产生兴趣。劳伦缇娜让我着迷,我在她身上看到了可能性。 [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]而你,你自发地做出了选择,还保持理智。你有自觉吗?猎人先生,你就快和我们没有区别了。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]...... [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]你能接近真相吗?抛弃神谕,剖开神的躯体,理解海中诸神的真相? [Character(name="avg_npc_449_1#1$1")] [name="阿玛雅"]你追求的答案太过迷人,连我都想知道。呵呵,瞧瞧,我还会好奇呢。真遗憾,这说明我还像个人类。 [Character(name="avg_npc_445_1#1$1")] [name="乌尔比安"]神谕,刻在其子嗣的本能之中。从一开始,我们思考的方式就背道而驰。 [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]......哎呀。 [Character(name="avg_npc_449_1#6$1")] [name="阿玛雅"]你这话......可比我还要接近海嗣喔? [Dialog] [stopmusic(fadetime=3)] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [character(fadetime=0)]